One of the things that I’ve been trying to work on is my Not Invented Here Syndrome. There’s some pluses for having it, but I’ve found that when coding Sheets Game that some things became such a chore and kept me from focusing on the game itself. Maybe it was because of my lack of AS3 experience at the time or my desire to “Keep It Simple, Stupid.” Whatever the case, I’ve decided to throw some caution to the wind and start learning Flixel. Continue reading
When I was close to finishing up my Masters at FIEA I decided to learn some AS3. I spent the first two weeks of my project reading up on AS3 and the Flash interface as it had been years since I used Flash. The last time I used it was early 2005…I was at NJIT and it was called Macromedia Flash at the time. Adobe had just bought Macromedia. Continue reading
FIEA challenged us by asking us to develop rapid prototypes which are projects that last a very short time. (2 weeks) The first game we developed was Chaos City. The goal of this rapid prototype was to “find the fun” within a 2 week period using Adobe Flash as our platform.
We decided upon a game in which you play as a Continue reading