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I have a knack.

Adventures in Flixel

One of the things that I’ve been trying to work on is my Not Invented Here Syndrome. There’s some pluses for having it, but I’ve found that when coding Sheets Game that some things became such a chore and kept me from focusing on the game itself. Maybe it was because of my lack of AS3 experience at the time or my desire to “Keep It Simple, Stupid.” Whatever the case, I’ve decided to throw some caution to the wind and start learning Flixel. Read more »

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Game Job Finder

Finding a game job is tough in this economy so I whipped up a little tool to help myself: the Game Job Finder. It loads a company’s website in an iframe so you can easily flick from one site’s job page to another without having to go through a bunch of links.

I find it helpful. Do you?

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Sheets Game

When I was close to finishing up my Masters at FIEA I decided to learn some AS3. I spent the first two weeks of my project reading up on AS3 and the Flash interface as it had been years since I used Flash. The last time I used it was early 2005…I was at NJIT and it was called Macromedia Flash at the time. Adobe had just bought Macromedia. Read more »

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Metroid Prime 3 Quake 3 Mod

For my final semester at NJIT, (Bachelors) I was tasked with making a Quake 3 mod. This was my first exposure to C/C++ and the Quake 3 codebase. Since Metroid Prime 3 had recently come out for Wii, I decided it would be easiest to Read more »

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