#1GAM May 2014 Entry: Money Game

I heard about #1GAM before but I never had the time or drive to participate. I decided to enter something, no matter how small for May 2014. May’s optional theme was MONEY. Since time was short, I went with the first thing I thought of: (even though normally this is bad, but this would also stop me from second-guessing myself) use money to buy platforms. I thought this was a novel idea. Continue reading

Adventures in Flixel

One of the things that I’ve been trying to work on is my Not Invented Here Syndrome. There’s some pluses for having it, but I’ve found that when coding Sheets Game that some things became such a chore and kept me from focusing on the game itself. Maybe it was because of my lack of AS3 experience at the time or my desire to “Keep It Simple, Stupid.” Whatever the case, I’ve decided to throw some caution to the wind and start learning Flixel. Continue reading

Nintendo Software on 3rd Party Devices?

This post was a Featured Post on Gamasutra!

IGN Mockup - Animal Crossing on the App Store
IGN Mockup - Animal Crossing on the App Store

A lot of talk has been thrown around recently by Nintendo’s investors due to poor 3DS sales that Nintendo should go 3rd party and pop their IPs on other devices. IGN even fired up the What If Machine and imagined what Animal Crossing would be like on the App Store. At first glance it seems like a hunky-dory situation, but as you pull back the curtain this wouldn’t be so fun. Let’s look into it. Continue reading

Cubic Ninja

I picked up Cubic Ninja from Amazon.com recently. $10. I had a $20 promotional credit in my account due to my past purchase of Ocarina of Time and the game itself was on sale for $30 instead of the normal 3DS game price-point of $40. I figured “What the heck, it can’t be that bad for $10″ and I remember hearing it was one of the more unique showings of the 3DS some time ago.

How does it fair for $10? Not that great. Let me explain. Continue reading