When I was close to finishing up my Masters at FIEA I decided to learn some AS3. I spent the first two weeks of my project reading up on AS3 and the Flash interface as it had been years since I used Flash. The last time I used it was early 2005…I was at NJIT and it was called Macromedia Flash at the time. Adobe had just bought Macromedia. Continue reading
Category: Previous Projects
Previous projects I’ve worked on or marked “completed” will appear here. These are not listed in chronological order. If you would like to see what’s currently in development, please see the front page.
Wii Documentary Study
In the Spring of 2007 I was in a Documentary Studies class at NJIT. Since the Wii had just been released I decided to do a documentary study on how the Wii had changed the gaming landscape since the launch of the system in late 2006. The documentary can be viewed at wiidocstudy.com.
Chaos City
FIEA challenged us by asking us to develop rapid prototypes which are projects that last a very short time. (2 weeks) The first game we developed was Chaos City. The goal of this rapid prototype was to “find the fun” within a 2 week period using Adobe Flash as our platform.
We decided upon a game in which you play as a Continue reading
Super Mario Galaxy Critique
In order to be accepted into my Masters program (FIEA) I needed to choose a game and critique it. The critique process was open, meaning we could critique a game in any way we saw fit as long as we proved our points. I noticed that many FIEA applicants today choose to use YouTube or other means for reviewing but I decided to use text.
Since the game had recently come out and I had beaten it twice already, (normally and “Second Quest/New Game +”) I decided to critique Super Mario Galaxy for Wii. The critique can be downloaded below.
Download: Super Mario Galaxy Critique
Metroid Prime 3 Quake 3 Mod
For my final semester at NJIT, (Bachelors) I was tasked with making a Quake 3 mod. This was my first exposure to C/C++ and the Quake 3 codebase. Since Metroid Prime 3 had recently come out for Wii, I decided it would be easiest to Continue reading