For our fifth and final RPP game, we were assigned a game to polish. Our team was given a game by the name of Macabre, a game made in the Story Round. (aka, Round 2…I worked on Dick Squirlé that round) Continue reading
Tag: Panda 3D
Cage Fight
For our third FIEA rapid prototype, we were challenged to come up with a game in 2 weeks that explored emergent gameplay. We decided that having players wield spells and having players use combinations of them would benefit us this round. Continue reading
Dick Squirlé: Private Investigator
Our second FIEA rapid prototype was titled Dick Squirlé: Private Investigator and had us explore story in games using Panda 3D. Our professor (Ron Weaver) challenged us to explain story completely through game elements without giving him any information before our presentation. A private investigator theme lent itself well to this. The game focused on stealth. Continue reading