Chain Game Pitch – The Aftermath (err, Pre-Pro)

One of the first things I did after our game got greenlit for pre-production was make and organize our wiki. I figured that since Winter Break was now upon us the best thing we could do was keep in touch and the wiki would help with that. This ended being a good move later as our wiki was hosted by me and didn’t get deleted later down the line when it came time for us to graduate.

For our development methodology our team decided early on that pre-production would be run with a  modified version of SCRUM.

When everyone got back to FIEA, each team member worked on various things but our first task Continue reading